![]() However, my, gut, suspects there to be a hardcoded aspect to our current zombie respawns and all that time consuming work would be all for naught. I've wondered if re-installing ver 15.xx and selecting a re-spawn option, so, that it creates a modified registry key, then copying the key, re-install ver 16.xx, then putting that key entry back into the registry will give us back our older respawn rates. In ver16.xx, I read that if you don't kill all the residents, quickly, enough within the time frame you engaged them, then, the inhabitants (all of them) will respawn untill you vanquish them all at the same engagement period. also, if you didn't kill all the originals then they would keep respawning (just the ones you missed, not everybody all over again) daily till you wiped them out. ![]() Once you cleaned out the chunk inhabitants that chunk would be zombie free (inhabitants only not transient groups) for 4 days, on the 5th day is where your re-spawn settings would take place 0 for no respawns, 50 for half the original inhabitants to re-spawn etc.etc. Your starting chunk had a set amount of z's per chunk somewhere around 5-8 z's per chunk. New zombie hoards and zombie spiders.If I remember correctly from version 15.xx the optional setting you could change was the zombie re-spawn rate, something like, 0 (no respawns), 50%, 75%?, 100%, 150%.
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